[openal] EAX not detected on Asus STX
chris.kcat at gmail.com
Sun Jan 24 09:09:41 EST 2016
On 01/24/2016 04:14 AM, Heinz Kropuschinski wrote:
> I am trying to get Open ALSoft to work in System Shock 2 (newdark patch enabling
> Open AL support) and so far everything is working except EAX. When switching
> between Open AL and Open AL Soft I noticed that the latter does not seem to
> detect EAX properly.
OpenAL Soft doesn't support the EAX extension, which was essentially
grandfathered in from DirectSound to help ease early porting efforts for
apps that used DirectSound+EAX. The EFX extension is the preferred way
to use environmental audio effects with OpenAL, which is just as capable
and is supported by OpenAL Soft, Rapture3D, and the Generic
The log shows EFX is being used:
> : Opened device 'OpenAL Soft'
> : EFX reverb support enabled
> : occlusion support enabled
It's interesting that for "Generic Hardware" it says "EAX reverb support
enabled" even though it supports EFX too. I wonder what the difference
is for the game.
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