[openal] Building OpenAL-Soft 1.17.2 on Windows
Lubomir I. Ivanov
neolit123 at gmail.com
Sat Jan 28 18:23:12 EST 2017
On 29 January 2017 at 00:44, James Turner <zakalawe at mac.com> wrote:
>> On 28 Jan 2017, at 21:43, Chris Robinson <chris.kcat at gmail.com> wrote:
>> Are the dsound headers and import libs present on the system? Where are dsound.h and dsound.lib for you?
> That’s exactly the question I am seeking the answer to - the information I can find on MSDN suggests they should be, but I can’t find them, but I also can’t find any docs (in OpenAL or otherwise) on the recommended way to get the header / import libs, since DirectX was rolled into the Windows SDK.
you should install the Windows SDK from the setup tool.
once you have that there should be something like:
<drive>:\<Program Files>\Windows Kits\<version>\Include\<version>\um\DSound.h
<drive>:\<Program Files>\Windows Kits\<version>\Lib\<version>\um\\DSound.lib
..but i haven't tried that on VS2015. i could also try sending a
message to Windows support to see if they respond.
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