The following platforms currently have a working OpenAL implementation. Other platforms may be in development (or perhaps just need to be brought up to date -- BeOS would fall into that category), so feel free to ask about others on the OpenAL mailing list.
| Platform | Devices | License Holder | 
|---|---|---|
| 
		 BSD  | 
		
		 native  | 
		
		 Open Source (LGPL)  | 
| 
		 IRIX  | 
		
		 native  | 
		
		 Open Source (LGPL)  | 
| 
		 Solaris  | 
		
		 native  | 
		
		 Open Source (LGPL)  | 
| 
		 Linux  | 
		
		 ALSA  | 
		
		 Open Source (LGPL)  | 
| 
		 OSS  | 
		
		 Open Source (LGPL)  | |
| 
		 Macintosh OS 8/9  | 
		
		 Sound Manager  | 
		
		 Open Source (LGPL)  | 
| 
		 Macintosh OS X  | 
		
		 Core Audio  | 
		
		 Open Source (Apple)  | 
| 
		 Microsoft Windows  | 
		
		 Creative Audigy  | 
		
		 Creative Labs, Inc.  | 
| 
		 Creative Audigy 2  | 
		
		 Creative Labs, Inc.  | |
| 
		 Creative Audigy 4  | 
		
		 Creative Labs, Inc.  | |
| 
		 Creative X-Fi  | 
		
		 Creative Labs, Inc.  | |
| 
		 DirectSound  | 
		
		 Open Source (LGPL)  | |
| 
		 DirectSound3D  | 
		
		 Open Source (LGPL)  | |
| 
		 MMSYSTEM  | 
		
		 Open Source (LGPL)  | |
| 
		 NVIDIA nForce  | 
		
		 Open Source (LGPL)  | |
| Microsoft Xbox | native | 
		 Creative Labs, Inc.  | 
| Microsoft Xbox 360 | native | 
		 Creative Labs, Inc.  |