Platforms


The following platforms currently have a working OpenAL implementation. Other platforms may be in development (or perhaps just need to be brought up to date -- BeOS would fall into that category), so feel free to ask about others on the OpenAL mailing list.


Platform Devices License Holder
BSD
native
Open Source (LGPL)
IRIX
native
Open Source (LGPL)
Solaris
native
Open Source (LGPL)
Linux
ALSA
Open Source (LGPL)
OSS
Open Source (LGPL)
Macintosh OS 8/9
Sound Manager
Open Source (LGPL)
Macintosh OS X
Core Audio
Open Source (Apple)
Microsoft Windows
Creative Audigy
Creative Labs, Inc.
Creative Audigy 2
Creative Labs, Inc.
Creative Audigy 4
Creative Labs, Inc.
Creative X-Fi
Creative Labs, Inc.
DirectSound
Open Source (LGPL)
DirectSound3D
Open Source (LGPL)
MMSYSTEM
Open Source (LGPL)
NVIDIA nForce
Open Source (LGPL)
Microsoft Xbox native
Creative Labs, Inc.
Microsoft Xbox 360 native
Creative Labs, Inc.