[openal] distance model questions

Victorious dtvictorious at gmail.com
Mon May 18 09:21:43 EDT 2015


I mean the former. For simplicity, I probably want a boxed shape, and the axis will always be in respect to the global x/y/z axis.

-----Original Message-----
From: openal [mailto:openal-bounces at openal.org] On Behalf Of Chris Robinson
Sent: Monday, May 18, 2015 9:15 PM
To: openal mailing list
Subject: Re: [openal] distance model questions

On 05/18/2015 05:29 AM, Victorious wrote:
> How difficult would it be to expand this to include the following 
> parameters on an object? X_range, y_range, and z_range? I.e the sound 
> doesn't change when the listener is within these range coordinates of 
> the object?

Do you mean the source plays completely centered as long as it's within the specified range, and from the edge of those bounds to some radius it interpolates with the source's real position? Or do you mean it interpolates between a distance of 0 and the specified range edge?

The former is doable, but may be a bit more involved than the latter. It also depends if the ranges are axis-aligned or not (that is, if x_range is along the global X or the listener's local X, etc), and whether it's oval-shaped or box-shaped.
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