[openal] Working with AL Soft extensions
matthew.w.swartz at gmail.com
Tue May 24 11:10:41 EDT 2016
I'm very new to C++ in general and could use some help setting up the
Doppler effect and speed of sound among other things.
Here are the two files I have messed with:
This is from an existing game engine and I'd be more than happy to provide
the source for the full Sound part of the solution if needed.
Obviously how I set this up is not correct, and I was wondering what the
correct way would be?
As you can see there is still some leftover EAX stuff in there as
originally this game was using OpenAL, but I recently changed over to
Any help would be greatly appreciated, thanks.
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