[openal] Building OpenAL-Soft 1.17.2 on Windows
zakalawe at mac.com
Sat Jan 28 11:45:50 EST 2017
I’m trying to build OpenAL-Soft 1.17.2 in standard configuration on windows 10 + VS2015. CMake informs me that the DirectSound backend is missing because DSound isn’t found, but all googling I have done suggests that the DirectX SDk was rolled into the main Windows SDK long ago, which I think I have as part of my VS2015 install.
I couldn’t find any FAQ or Windows-specific build instructions about this, can someone explain the correct CMake setting or installable so DSound is found?
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