[openal] Offtopic: How can I create buffers from encrypted files?
s.tolstoyevski at gmail.com
Wed Nov 4 09:08:00 EST 2020
I used OpenAL-Soft and libsndfile in my game.
I have finished it now.
I want to encrypt audio files.
I'm thinking of doing this with AES.
But I don't know how to create new buffers from encrypted files.
I guess sndfile doesn't have a function to *decode* audio from sources
other than disk.
I don't know how all the big game companies store their audio data. I've
done a lot of research on this subject. I could not find any resources.
Can you please recommend a method for me?
* Email: seantolstoyevski at protonmail.com
<mailto:seantolstoyevski at protonmail.com>
* GitHub: SeanTolstoyevski <https://github.com/SeanTolstoyevski/>
👨🦯 I’m a software developer. I coding often Python, sometimes Go and
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