[openal] Offtopic: How can I create buffers from encrypted files?

Sean s.tolstoyevski at gmail.com
Wed Nov 4 09:08:00 EST 2020


I used OpenAL-Soft and libsndfile in my game.
I have finished it now.
I want to encrypt audio files.
I'm thinking of doing this with AES.

But I don't know how to create new buffers from encrypted files.
I guess sndfile doesn't have a function to *decode* audio from sources 
other than disk.

I don't know how all the big game companies store their audio data. I've 
done a lot of research on this subject. I could not find any resources.

Can you please recommend a method for me?


  * Email: seantolstoyevski at protonmail.com
    <mailto:seantolstoyevski at protonmail.com>
  * GitHub: SeanTolstoyevski <https://github.com/SeanTolstoyevski/>

👨‍🦯 I’m a software developer. I coding often Python, sometimes Go and 
rarely (C)/C++.

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