[openal] Releasing openal-soft with linux games
blitzmunter at gmail.com
Fri Jun 6 21:47:19 EDT 2014
Ok, after a bit more research into this it appears most linux distros are
already using openal-soft, correct? Might be time for me to update from
Still...any info on how to release games on Linux is most welcome!
On Sat, Jun 7, 2014 at 1:20 PM, Mark Sibly <blitzmunter at gmail.com> wrote:
> How do I bundle a game for release on linux so it uses openal-soft instead
> of the 'builtin' openal.
> By 'builtin' openal, I mean the version I get when I do apt-get install
> openal (or whatever it is).
> I am assuming here that builtin openal is pretty nasty, in that it suffers
> from horrendous lag. At least, it did when I tried it a few years back, and
> I just tried it again with the same results, although admittedly this time
> under vmware.
> Actually, I'm pretty mystified by the whole 'releasing for Linux' process!
> To date, I've just kind of assumed that users have the necessary apt-get's
> installed and left it up to the user to deal with. Is this truly the
> 'linux' way?
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